Hands-on Jedi Consular during the Taral V flashpoint

I was able to play the JC for the flashpoint today. I would say the four and a half hour wait was well worth it. 

The JC is like if a Mage, a Warlock, and Machamp from Pokemon had a baby. You apply DoTs, throw rocks, and force push people around. The JC has a tone of utility, from minor healing to applying shields to party members.

I have not had that much fun playing a class in an MMO in a long time, if I ever rolled for the Republic I would be playing a JC. 

Your most powerful attack is built up, once you get enough of this energy (It displays in the buff/debuff section of the screen and your characters head glows gold) you can use it. Normally this attack is channeled, but once built up it becomes an instant cast. 

The JC has a ton of CC and AoE abilities to keep enemies in check, you can sweep an enemy in a vortex, stun people, force push, and I am sure I am missing a few. 

As for healing, the heals take a long time (The big heal does) but if absolutely needed can be used to either heal yourself or help the main healer. When Saged spec though, you want to be doing some damage, as that is your strong point. The force (Energy mechanic) I rarely got low on during trash fights and even some of the elites. 

The running animation sorta bugged me as she would hunch down and run. Though aside from a few animation problems the character looked great. The animistic for the rock throw was really cool as well.

The other sour spot was either the GCD or how abilities in general work, I would want to cancel an ability half way through but it sometimes would not let me. This may have been due to how abilities work or the GCD going off all of the time. Overall though, and I stated this in my first hands-on a good great makes a world a difference. I want to play TOR for hours now, that great group and how well we did along with having fun was all worth the wait. If you ever do a flashpoint it is way better when you can laugh, joke, and have a great time.

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